Adaug proiectul Unity

This commit is contained in:
2026-11-01 23:39:55 +02:00
parent cb14d9d37d
commit 863eac8f2c
23463 changed files with 5412601 additions and 0 deletions
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using MergetoolGui;
using UnityEditor;
using UnityEngine;
using XDiffGui.Options;
namespace Unity.PlasticSCM.Editor.Diff.Text
{
internal class SyntaxHighlightMenu
{
internal SyntaxHighlightMenu(ISyntaxHighlightListener syntaxHighlightListener)
{
mSyntaxHighlightListener = syntaxHighlightListener;
}
internal void SetSyntaxHighlight(Language targetLanguage)
{
mCurrentLanguage = targetLanguage;
}
internal void BuildMenuItems(GenericMenu menu, string submenuPath)
{
foreach (Language language in TextMateSupportedLanguages.Get())
{
string label = LanguageString.FromLanguage(language);
bool isSelected = language == mCurrentLanguage;
Language capturedLanguage = language;
menu.AddItem(
new GUIContent(submenuPath + label.Replace("/", "\u2215")),
isSelected,
() => LanguageEntry_Click(capturedLanguage));
}
}
void LanguageEntry_Click(Language language)
{
mCurrentLanguage = language;
mSyntaxHighlightListener.OnSyntaxHighlightChanged(
LanguageString.FromLanguage(language));
}
Language mCurrentLanguage = Language.PlainText;
readonly ISyntaxHighlightListener mSyntaxHighlightListener;
}
}