Adaug proiectul Unity

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uid: input-system-configure-input-from-json
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# Configure input from JSON
You can load actions as JSON in the form of a set of action maps or as a full [`InputActionAsset`](xref:UnityEngine.InputSystem.InputActionAsset). This also works at runtime in the Player.
```CSharp
// Load a set of action maps from JSON.
var maps = InputActionMap.FromJson(json);
// Load an entire InputActionAsset from JSON.
var asset = InputActionAsset.FromJson(json);
```