Adaug proiectul Unity

This commit is contained in:
2026-11-01 23:39:55 +02:00
parent cb14d9d37d
commit 863eac8f2c
23463 changed files with 5412601 additions and 0 deletions
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using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor.Graphing;
using UnityEditor.ShaderGraph.Internal;
using UnityEditor.ShaderGraph.Serialization;
namespace UnityEditor.ShaderGraph
{
[Serializable]
sealed class ContextData
{
[SerializeField]
Vector2 m_Position;
[SerializeField]
List<JsonRef<BlockNode>> m_Blocks = new List<JsonRef<BlockNode>>();
[NonSerialized]
ShaderStage m_ShaderStage;
public ContextData()
{
}
public List<JsonRef<BlockNode>> blocks => m_Blocks;
public Vector2 position
{
get => m_Position;
set => m_Position = value;
}
public ShaderStage shaderStage
{
get => m_ShaderStage;
set => m_ShaderStage = value;
}
}
}