Adaug proiectul Unity

This commit is contained in:
2026-11-01 23:39:55 +02:00
parent cb14d9d37d
commit 863eac8f2c
23463 changed files with 5412601 additions and 0 deletions
@@ -0,0 +1,33 @@
using System;
using UnityEngine;
namespace UnityEditor.ShaderGraph.Internal
{
[Serializable]
public struct OutputMetadata
{
[SerializeField]
int m_Index;
[SerializeField]
string m_ReferenceName;
[SerializeField]
int m_Id;
internal OutputMetadata(int index, string referenceName, int id)
{
m_Index = index;
m_ReferenceName = referenceName;
m_Id = id;
}
public int index => m_Index;
public int id => m_Id;
public string referenceName => m_ReferenceName;
internal bool isValid => referenceName != null;
}
}