%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &-3393838698017961630 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6dbed17f5f145d64589ad7ae3c637fc3, type: 3} m_Name: PSX m_EditorClassIdentifier: ColbyO.VNTG::ColbyO.VNTG.PSX.PSXEffectSettings active: 1 Enabled: m_OverrideState: 1 m_Value: 1 ShowInSceneView: m_OverrideState: 1 m_Value: 0 AmbientColor: m_OverrideState: 1 m_Value: {r: 0.1, g: 0.1, b: 0.13, a: 1} EnablePixelation: m_OverrideState: 1 m_Value: 1 EnableLetterbox: m_OverrideState: 1 m_Value: 0 PixelResolution: m_OverrideState: 1 m_Value: {x: 640, y: 360} EnableColorPrecision: m_OverrideState: 1 m_Value: 0 ColorPrecision: m_OverrideState: 1 m_Value: 256 EnableDither: m_OverrideState: 1 m_Value: 1 DitherMode: m_OverrideState: 1 m_Value: 2 DitherPattern: m_OverrideState: 1 m_Value: 1 DitherDisplayMode: m_OverrideState: 1 m_Value: 0 DitherReferenceRes: m_OverrideState: 1 m_Value: {x: 1920, y: 1080} DitherScale: m_OverrideState: 1 m_Value: 0.2 DitherThreshold: m_OverrideState: 1 m_Value: 0.1 EnableColorPalette: m_OverrideState: 1 m_Value: 0 PreserveLighting: m_OverrideState: 1 m_Value: 0 NormalizeLuminanceBeforeSampling: m_OverrideState: 1 m_Value: 0 PaletteAsset: m_OverrideState: 1 m_Value: {fileID: 0} EnableFog: m_OverrideState: 1 m_Value: 0 IgnoreSkybox: m_OverrideState: 1 m_Value: 0 FogColor: m_OverrideState: 1 m_Value: {r: 0, g: 0, b: 0, a: 1} FogDensity: m_OverrideState: 1 m_Value: 1 FogNoiseStrength: m_OverrideState: 1 m_Value: 0.1 FogEdgeSmoothness: m_OverrideState: 1 m_Value: 0.5 FogNoiseScale: m_OverrideState: 1 m_Value: 0.5 FogNoiseStart: m_OverrideState: 1 m_Value: 0.7 --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3} m_Name: MillVolumeProfile m_EditorClassIdentifier: Unity.RenderPipelines.Core.Runtime::UnityEngine.Rendering.VolumeProfile components: - {fileID: -3393838698017961630} - {fileID: 4610974442302957866} --- !u!114 &4610974442302957866 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 24a169137338a2f47986f6bc8e00dfe8, type: 3} m_Name: CRT m_EditorClassIdentifier: ColbyO.VNTG::ColbyO.VNTG.CRT.CRTSettings active: 1 Enabled: m_OverrideState: 1 m_Value: 1 ShowInSceneView: m_OverrideState: 1 m_Value: 0 EnableScreenSettings: m_OverrideState: 1 m_Value: 1 ScreenResolution: m_OverrideState: 1 m_Value: {x: 640, y: 480} UseMaxFPS: m_OverrideState: 1 m_Value: 0 RefreshRate: m_OverrideState: 1 m_Value: 50 DecayRate: m_OverrideState: 1 m_Value: 0.9 EnableInterlacedRendering: m_OverrideState: 1 m_Value: 0 EnableScreenBend: m_OverrideState: 1 m_Value: 0 ScreenBend: m_OverrideState: 1 m_Value: 4 EnableVignette: m_OverrideState: 1 m_Value: 1 ScreenRoundness: m_OverrideState: 1 m_Value: 1 VignetteOpacity: m_OverrideState: 1 m_Value: 0.3 EnableScanlines: m_OverrideState: 1 m_Value: 1 ScanLineVerticalOpacity: m_OverrideState: 1 m_Value: 0 ScanLineHorizontalOpacity: m_OverrideState: 1 m_Value: 1 ScanLineVerticalSpeed: m_OverrideState: 1 m_Value: 0.1 ScanLineHorizontalSpeed: m_OverrideState: 1 m_Value: -0.2 ScanLineStrength: m_OverrideState: 1 m_Value: 0.05 EnableNoise: m_OverrideState: 1 m_Value: 0 NoiseScale: m_OverrideState: 1 m_Value: 0.9 NoiseRBGOffsetX: m_OverrideState: 1 m_Value: 0.4 NoiseRBGOffsetY: m_OverrideState: 1 m_Value: 0.7 NoiseSpeed: m_OverrideState: 1 m_Value: 0.1 NoiseFade: m_OverrideState: 1 m_Value: 0.55 EnableVhs: m_OverrideState: 1 m_Value: 0 VhsSmear: m_OverrideState: 1 m_Value: 0.95 EnableTrackerLine: m_OverrideState: 1 m_Value: 0 TrackingSpeed: m_OverrideState: 1 m_Value: 4 TrackingJitter: m_OverrideState: 1 m_Value: 4 EnableGlitch: m_OverrideState: 1 m_Value: 0 GlitchChance: m_OverrideState: 1 m_Value: 0.2 GlitchLength: m_OverrideState: 1 m_Value: 15 EnableSignalInterference: m_OverrideState: 1 m_Value: 0 InterferenceFrequency: m_OverrideState: 1 m_Value: 70 InterferenceAmplitude: m_OverrideState: 1 m_Value: 0.25 EnableChromaticAberration: m_OverrideState: 1 m_Value: 0 ChromaticOffset: m_OverrideState: 1 m_Value: 0 ChromaticOffsetSpeed: m_OverrideState: 1 m_Value: 0.1 EnableSubPixels: m_OverrideState: 1 m_Value: 0 SubPixelMode: m_OverrideState: 1 m_Value: 0 SubPixelDensity: m_OverrideState: 1 m_Value: 100 EnableUnsharp: m_OverrideState: 1 m_Value: 0 UnsharpAmount: m_OverrideState: 1 m_Value: 1.5 UnsharpRadius: m_OverrideState: 1 m_Value: 1 UnsharpThreshold: m_OverrideState: 1 m_Value: 0.02 EnableClampColor: m_OverrideState: 1 m_Value: 1 ClampBlack: m_OverrideState: 1 m_Value: 0 ClampWhite: m_OverrideState: 1 m_Value: 1 ShadowTint: m_OverrideState: 1 m_Value: {r: 0.7, g: 0.6, b: 0.9, a: 1} EnableColorAdjustment: m_OverrideState: 1 m_Value: 1 Gamma: m_OverrideState: 1 m_Value: 0.5 Brightness: m_OverrideState: 1 m_Value: 0.5 Contrast: m_OverrideState: 1 m_Value: 0.5 Saturation: m_OverrideState: 1 m_Value: 0.5 Hue: m_OverrideState: 1 m_Value: 0 RedShift: m_OverrideState: 1 m_Value: 0 BlueShift: m_OverrideState: 1 m_Value: 0 GreenShift: m_OverrideState: 1 m_Value: 0 IsMonochrome: m_OverrideState: 1 m_Value: 0