#if AIA_PRESENT using Unity.PlasticSCM.Editor.Api; namespace Unity.PlasticSCM.Editor.Assistant.Tools { internal static class UnityVersionControlApiProvider { static UnityVersionControlApiProvider() { Instance = new UnityVersionControlApi(); } internal static IUnityVersionControlApi Instance { get; private set; } internal static void SetForTesting(IUnityVersionControlApi api) { Instance = api; } } } #endif