--- uid: input-system-user-management --- # User management Assign input devices to individual players and react when devices connect or disconnect. The [`InputUser`](xref:UnityEngine.InputSystem.Users.InputUser) API supports local multiplayer, platform account features, and device pairing at a lower level than [Player Input](player-input-component.md). Use the topics below to create users, pair devices, and handle device loss—or start with [Player Input Manager](player-input-manager-component.md) for a higher-level workflow. | Topic | Description | | :--- | :--- | | **[About user management](about-user-management.md)** | Learn about user management in the Input System. | | **[Create a user paired with an input device](create-user-paired-with-input-device.md)** | Learn to pair users to devices. | | **[Handle loss of a device](handle-loss-of-device.md)** | Learn to monitor the device's connection. | ## Additional resources - [Debug users and PlayerInput](debug-users-playerinput.md) - [The Player Input component](player-input-component.md) - [The Player Input Manager Component](player-input-manager-component.md) - [Device usages](device-usages.md)