# Changelog ## [2.6.0] - 2026-03-30 uGUI 2.6 is shipped alongside Unity 6000.6 as a [core package](https://docs.unity3d.com/Manual/pack-core.html). ### Added - New Maximum Width and Height properties added to ILayoutElement. - New Clamped FitMode added to ContentSizeFitter. ### Changed - ContentSizeFitter's PreferredSize FitMode now respects Maximum Width and Height of ILayoutElement. - GridLayoutGroup, VerticalLayoutGroup and HorizontalLayoutGroup calculate their maximum width and height based on their children's layout element properties. ### Added - New SafeArea component that insets a RectTransform to respect the device's safe area. Supports per-edge control over which sides are inset, a configurable reference orientation so that edge assignments remain stable across device rotations, and a balance mode that symmetrically mirrors the inset on the opposite edge to keep the UI centered. ## [2.5.0] - 2026-02-27 uGUI 2.5 is shipped alongside Unity 6000.5 as a [core package](https://docs.unity3d.com/Manual/pack-core.html). ### Added - New RaycastReceiver component that serves as an intractable area which is not rendered. - GridLayoutGroup has 2 new read-only properties that expose the row & column counts after the layout is calculated. ### Changed - Made the IsPressed and IsHighlighted methods public in the Selectable class. - The CanvasGroup inspector now offers a slider for adjusting the alpha value. ## [2.0.0] - 2023-03-08 Merge of the com.unity.textmeshpro package. ## [1.0.0] - 2019-01-08 This is the first release of Unity UI as a built in package.