using Unity.CodeEditor; using XDiffGui; namespace Unity.PlasticSCM.Editor.Diff.Text { internal class TextEditorCollapsedLinesProvider : ICollapsedLinesProvider { internal TextEditorCollapsedLinesProvider(TextEditor textEditor) { mTextEditor = textEditor; } int ICollapsedLinesProvider.GetCollapsedLineNumber(int lineNumber) { return lineNumber; } TextEditor mTextEditor; } }