--- uid: input-system-configure-input-from-json --- # Configure input from JSON You can load actions as JSON in the form of a set of action maps or as a full [`InputActionAsset`](xref:UnityEngine.InputSystem.InputActionAsset). This also works at runtime in the Player. ```CSharp // Load a set of action maps from JSON. var maps = InputActionMap.FromJson(json); // Load an entire InputActionAsset from JSON. var asset = InputActionAsset.FromJson(json); ```