--- uid: input-system-handle-device-loss --- # Handle loss of a device If paired Input Devices disconnect during the session, the system notifies the [`InputUser`](xref:UnityEngine.InputSystem.Users.InputUser) class. It still keeps track of the Device, and automatically re-pairs the Device if it becomes available again. To get notifications about these changes, subscribe to the [`InputUser.onChange`](xref:UnityEngine.InputSystem.Users.InputUser) event.