--- uid: input-system-restore-original-bindings --- # Restore original bindings To remove binding overrides and restore defaults, use [`RemoveBindingOverride`](xref:UnityEngine.InputSystem.InputActionRebindingExtensions) or [`RemoveAllBindingOverrides`](xref:UnityEngine.InputSystem.InputActionRebindingExtensions). ```CSharp // Remove binding overrides from the first binding of the "fire" action. playerInput.actions["fire"].RemoveBindingOverride(0); // Remove all binding overrides from the "fire" action. playerInput.actions["fire"].RemoveAllBindingOverrides(); // Remove all binding overrides from a player's actions. playerInput.actions.RemoveAllBindingOverrides(); ```