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input-system-pointer-devices-intro

Pointer devices introduction

A pointer device tracks positions on a 2D surface. The Input System package supports the following types of pointer device:

Pointer devices are represented by the Pointer class which inherits from the InputDevice class. They have a shared set of behaviors and controls, which are explained in the Pointer API documentation.

For a list of platforms that support pointers, refer to Supported devices reference.

Pointer window space

The coordinates of pointers depend on whether you're working in a player or in the Unity Editor: