Files
2026-11-01 23:39:55 +02:00

14 lines
275 B
C#

using NUnit.Framework;
using UnityEngine;
using UnityEngine.TestTools.Utils;
internal class SceneWithNestedLayoutElementsLoadScript : MonoBehaviour
{
public bool isStartCalled { get; private set; }
protected void Start()
{
isStartCalled = true;
}
}