Files
Test/Assets/ColbyO/VNTG/Example/Scripts/Rotaor.cs
T
2026-11-01 23:39:55 +02:00

24 lines
557 B
C#

using UnityEngine;
namespace ColbyO.VNTG.Example
{
public class Rotaor : MonoBehaviour
{
[SerializeField] private float _duration;
float _t;
private void Awake()
{
_t = 0.0f;
transform.rotation = Quaternion.Euler(transform.rotation.eulerAngles.SetY(0.0f));
}
private void Update()
{
_t += Time.deltaTime / _duration;
transform.rotation = Quaternion.Euler(transform.rotation.eulerAngles.SetY(Mathf.Lerp(0.0f, 360.0f, _t)));
}
}
}