Files
Test/Library/PackageCache/com.unity.collab-proxy@4628d2ba6ea4/Editor/AssetsUtils/ProjectPath.cs
T
2026-11-01 23:39:55 +02:00

14 lines
292 B
C#

using System.IO;
namespace Unity.PlasticSCM.Editor.AssetUtils
{
internal static class ProjectPath
{
internal static string Get()
{
return Path.GetDirectoryName(AssetsPath.GetFullPath.ForPath(
ApplicationDataPath.Get()));
}
}
}