37 lines
1.1 KiB
C#
37 lines
1.1 KiB
C#
#if AIA_PRESENT
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using System;
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using System.IO;
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using System.Threading.Tasks;
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using Codice.CM.Common;
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using UnityEngine;
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namespace Unity.PlasticSCM.Editor.Assistant.Tools
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{
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static class UVCSToolContext
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{
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internal static async Task<WorkspaceInfo> GetCurrentWorkspaceAsync()
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{
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WorkspaceInfo wkInfo = await UnityVersionControlApiProvider.Instance
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.GetWorkspaceFromPath(Application.dataPath);
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if (wkInfo == null)
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throw new ArgumentException(
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"No Unity Version Control workspace was found for the current Unity project. " +
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"Make sure the project is checked out under a UVCS workspace before invoking UVCS tools.");
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return wkInfo;
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}
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internal static string GetProjectPath()
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{
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return Path.GetDirectoryName(Application.dataPath);
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}
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internal static string GetFullPath(string projectRelativePath)
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{
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return Path.GetFullPath(Path.Combine(GetProjectPath(), projectRelativePath));
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}
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}
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}
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#endif
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