Files
Test/Library/PackageCache/com.unity.collab-proxy@4628d2ba6ea4/Editor/Assistant/Tools/UndoTools.cs
T
2026-11-01 23:39:55 +02:00

40 lines
1.5 KiB
C#

#if AIA_PRESENT
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Unity.AI.Assistant.FunctionCalling;
namespace Unity.PlasticSCM.Editor.Assistant.Tools
{
static class UndoTools
{
internal static async Task UndoChanges(
ToolExecutionContext context,
List<string> paths)
{
var wkInfo = await UVCSToolContext.GetCurrentWorkspaceAsync();
await context.Permissions.CheckFileSystemAccess(PermissionItemOperation.Modify, wkInfo.ClientPath);
var fullPaths = paths.Select(UVCSToolContext.GetFullPath).ToList();
await UnityVersionControlApiProvider.Instance.UndoChanges(wkInfo, fullPaths);
}
internal static async Task UndoUnchanged()
{
var wkInfo = await UVCSToolContext.GetCurrentWorkspaceAsync();
await UnityVersionControlApiProvider.Instance.UndoUnchanged(wkInfo);
}
internal static async Task RevertToRevision(
ToolExecutionContext context,
string filePath,
long revisionId)
{
var wkInfo = await UVCSToolContext.GetCurrentWorkspaceAsync();
string fullPath = UVCSToolContext.GetFullPath(filePath);
await context.Permissions.CheckFileSystemAccess(PermissionItemOperation.Modify, fullPath);
await UnityVersionControlApiProvider.Instance.RevertToRevision(wkInfo, fullPath, revisionId);
}
}
}
#endif