Files
Test/Library/PackageCache/com.unity.collab-proxy@4628d2ba6ea4/Editor/CodeEditor/Search/RegexSearchStrategy.cs
T
2026-11-01 23:39:55 +02:00

73 lines
2.4 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text.RegularExpressions;
using Unity.CodeEditor.Document;
namespace Unity.CodeEditor.Search
{
internal class RegexSearchStrategy : ISearchStrategy
{
readonly Regex _searchPattern;
readonly bool _matchWholeWords;
internal RegexSearchStrategy(Regex searchPattern, bool matchWholeWords)
{
_searchPattern = searchPattern ?? throw new ArgumentNullException(nameof(searchPattern));
_matchWholeWords = matchWholeWords;
}
public IEnumerable<ISearchResult> FindAll(ITextSource document, int offset, int length)
{
int endOffset = offset + length;
foreach (Match result in _searchPattern.Matches(document.Text))
{
int resultEndOffset = result.Length + result.Index;
if (offset > result.Index || endOffset < resultEndOffset)
continue;
if (_matchWholeWords
&& (!IsWordBorder(document, result.Index) || !IsWordBorder(document, resultEndOffset)))
continue;
yield return new SearchResult
{
StartOffset = result.Index,
Length = result.Length,
Data = result
};
}
}
static bool IsWordBorder(ITextSource document, int offset)
{
return TextUtilities.GetNextCaretPosition(
document, offset - 1,
LogicalDirection.Forward,
CaretPositioningMode.WordBorder) == offset;
}
public ISearchResult FindNext(ITextSource document, int offset, int length)
{
return FindAll(document, offset, length).FirstOrDefault();
}
public bool Equals(ISearchStrategy other)
{
var strategy = other as RegexSearchStrategy;
return strategy != null
&& strategy._searchPattern.ToString() == _searchPattern.ToString()
&& strategy._searchPattern.Options == _searchPattern.Options
&& strategy._searchPattern.RightToLeft == _searchPattern.RightToLeft;
}
}
internal class SearchResult : TextSegment, ISearchResult
{
internal Match Data { get; set; }
public string ReplaceWith(string replacement)
{
return Data.Result(replacement);
}
}
}