9 lines
342 B
C#
9 lines
342 B
C#
using System.Runtime.CompilerServices;
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using UnityEngine.Scripting;
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[assembly: InternalsVisibleTo("UnityEngine.InputForUIVisualizer")]
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[assembly: InternalsVisibleTo("Unity.InputSystem.Tests")]
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[assembly: InternalsVisibleTo("Unity.InputSystem")]
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[assembly: InternalsVisibleTo("Unity.InputSystem.ForUI.Editor")]
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[assembly: AlwaysLinkAssembly]
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