Files
Test/Library/PackageCache/com.unity.render-pipelines.universal@ffe395a3a1d1/ShaderLibrary/Shadows.deprecated.hlsl
T
2026-11-01 23:39:55 +02:00

11 lines
470 B
HLSL

#ifndef UNIVERSAL_SHADOWS_DEPRECATED_INCLUDED
#define UNIVERSAL_SHADOWS_DEPRECATED_INCLUDED
// Deprecated: Reduce the number of unique samplers by using inline samplers instead.
// Some graphics APIs support only a low number of unique active samplers.
#define sampler_ScreenSpaceShadowmapTexture sampler_PointClamp
#define sampler_MainLightShadowmapTexture sampler_LinearClampCompare
#define sampler_AdditionalLightsShadowmapTexture sampler_LinearClampCompare
#endif