Files
Test/Library/PackageCache/com.unity.shadergraph@8b7e693cdbfe/Editor/Generation/Enumerations/DisableBatching.cs
T
2026-11-01 23:39:55 +02:00

11 lines
151 B
C#

namespace UnityEditor.ShaderGraph
{
[GenerationAPI]
internal enum DisableBatching
{
True,
False,
LODFading
}
}