Files
Test/Library/PackageCache/com.unity.shadergraph@8b7e693cdbfe/Editor/Generation/Targets/Canvas/CanvasMetaData.cs
T
2026-11-01 23:39:55 +02:00

13 lines
210 B
C#

using System;
using UnityEngine;
using UnityEditor.Rendering.BuiltIn;
namespace UnityEditor.Rendering.Canvas.ShaderGraph
{
[Serializable]
public class CanvasMetaData : ScriptableObject
{
}
}