Files
Test/Library/PackageCache/com.unity.shadergraph@8b7e693cdbfe/Editor/Interface/IConditional.cs
T
2026-11-01 23:39:55 +02:00

10 lines
168 B
C#

using UnityEditor.ShaderGraph.Internal;
namespace UnityEditor.ShaderGraph
{
interface IConditional
{
FieldCondition[] fieldConditions { get; }
}
}