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2026-11-01 23:39:55 +02:00

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uid: input-system-handle-device-loss
---
# Handle loss of a device
If paired Input Devices disconnect during the session, the system notifies the [`InputUser`](xref:UnityEngine.InputSystem.Users.InputUser) class. It still keeps track of the Device, and automatically re-pairs the Device if it becomes available again.
To get notifications about these changes, subscribe to the [`InputUser.onChange`](xref:UnityEngine.InputSystem.Users.InputUser) event.