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uid: input-system-mouse-intro
---
# Mouse devices introduction
The Input System represents mouse input with the [`MouseState`](xref:UnityEngine.InputSystem.LowLevel.MouseState) [device layout](layouts.md) that the [`Mouse`](xref:UnityEngine.InputSystem.Mouse) class implements.
> [!IMPORTANT]
> The Input System doesn't support input from multiple mice at the platform level, or identifying the current display a mouse is on.
The `Mouse` class is based on the [pointer layout](devices-pointers.md) so inherits its controls. It also implements additional controls outlined in the [Mouse API documentation](xref:UnityEngine.InputSystem.Mouse).
For a list of platforms that support mice, refer to [Supported devices reference](supported-devices-reference.md).