Files
2026-11-01 23:39:55 +02:00

9 lines
342 B
C#

using System.Runtime.CompilerServices;
using UnityEngine.Scripting;
[assembly: InternalsVisibleTo("UnityEngine.InputForUIVisualizer")]
[assembly: InternalsVisibleTo("Unity.InputSystem.Tests")]
[assembly: InternalsVisibleTo("Unity.InputSystem")]
[assembly: InternalsVisibleTo("Unity.InputSystem.ForUI.Editor")]
[assembly: AlwaysLinkAssembly]