Files
2026-11-01 23:39:55 +02:00

15 lines
465 B
C#

using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
using UnityEngine.Rendering.Universal;
namespace UnityEditor.Rendering.Universal
{
[CustomPropertyDrawer(typeof(Light2DProviderSources))]
internal class Light2DProviderSources_PropertyDrawer : Provider2DSources_PropertyDrawer<Light2DProvider, Light2DProviderSource>
{
public override int GetProviderType() { return (int)Light2D.LightType.Provider; }
}
}