Files
2026-11-01 23:39:55 +02:00

14 lines
318 B
C#

using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Rendering.Universal;
namespace UnityEngine.Rendering.Universal
{
internal interface IProvider2DCache
{
public IEnumerable<Provider2DKVPair> Cache { get; }
public void UpdateCache(GameObject gameObj);
}
}