14 lines
318 B
C#
14 lines
318 B
C#
using System;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Rendering.Universal;
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namespace UnityEngine.Rendering.Universal
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{
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internal interface IProvider2DCache
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{
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public IEnumerable<Provider2DKVPair> Cache { get; }
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public void UpdateCache(GameObject gameObj);
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}
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}
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