Files
Test/Assets/ColbyO/VNTG/Renderers/VNTG_Renderer.asset
T
2026-11-01 23:39:55 +02:00

137 lines
4.4 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: de640fe3d0db1804a85f9fc8f5cadab6, type: 3}
m_Name: VNTG_Renderer
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.UniversalRendererData
debugShaders:
debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7, type: 3}
hdrDebugViewPS: {fileID: 4800000, guid: 573620ae32aec764abd4d728906d2587, type: 3}
probeVolumeSamplingDebugComputeShader: {fileID: 7200000, guid: 53626a513ea68ce47b59dc1299fe3959, type: 3}
probeVolumeResources:
probeVolumeDebugShader: {fileID: 0}
probeVolumeFragmentationDebugShader: {fileID: 0}
probeVolumeOffsetDebugShader: {fileID: 0}
probeVolumeSamplingDebugShader: {fileID: 0}
probeSamplingDebugMesh: {fileID: 0}
probeSamplingDebugTexture: {fileID: 0}
probeVolumeBlendStatesCS: {fileID: 0}
m_RendererFeatures:
- {fileID: 7704927588454551938}
- {fileID: 3796745270770259003}
- {fileID: 5075489610307778329}
- {fileID: 4068382821419771254}
m_RendererFeatureMap: 82d1f0b9d166ed6a3bd4e72eb5bfb03419b794d3e8c26f4676e506f19ecc7538
m_UseNativeRenderPass: 0
xrSystemData: {fileID: 0}
postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2}
m_AssetVersion: 3
m_PrepassLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_OpaqueLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_TransparentLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_DefaultStencilState:
overrideStencilState: 0
stencilReference: 0
stencilCompareFunction: 8
passOperation: 2
failOperation: 0
zFailOperation: 0
m_ShadowTransparentReceive: 1
m_RenderingMode: 0
m_DepthPrimingMode: 0
m_CopyDepthMode: 1
m_DepthAttachmentFormat: 0
m_DepthTextureFormat: 0
m_AccurateGbufferNormals: 0
m_IntermediateTextureMode: 0
--- !u!114 &3796745270770259003
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a1614fc811f8f184697d9bee70ab9fe5, type: 3}
m_Name: DecalRendererFeature
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.DecalRendererFeature
m_Active: 1
m_Settings:
technique: 0
maxDrawDistance: 1000
decalLayers: 0
dBufferSettings:
surfaceData: 2
screenSpaceSettings:
normalBlend: 0
--- !u!114 &4068382821419771254
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 69b343126609dbc45bb771f5ec339ec8, type: 3}
m_Name: CRTRendererFeature
m_EditorClassIdentifier: PSXShader::PSXShader.CRTRendererFeature
m_Active: 1
_shader: {fileID: 4800000, guid: 22c8e59f6a328e04f81d588008473cb8, type: 3}
_injectionPoint: 550
--- !u!114 &5075489610307778329
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d78b87ba4758e164e9444bb6e1f0caab, type: 3}
m_Name: PSXEffectFeature
m_EditorClassIdentifier: PSXShader::PSXShader.PSXEffectFeature
m_Active: 1
_renderEvent: 550
--- !u!114 &7704927588454551938
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f62c9c65cf3354c93be831c8bc075510, type: 3}
m_Name: ScreenSpaceAmbientOcclusion
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion
m_Active: 1
m_Settings:
AOMethod: 0
Downsample: 0
AfterOpaque: 0
Source: 1
NormalSamples: 1
Intensity: 3
DirectLightingStrength: 0.25
Radius: 0.035
Samples: 1
BlurQuality: 0
Falloff: 100
SampleCount: -1