Files
Test/Library/PackageCache/com.unity.shadergraph@8b7e693cdbfe/Editor/InternalBridge/AssemblyInfo.cs
T
2026-11-01 23:39:55 +02:00

4 lines
99 B
C#

using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("Unity.ShaderGraph.Editor")]