Files
Test/Library/PackageCache/com.unity.ugui@eb824e41fbc7/CHANGELOG.md
T
2026-11-01 23:39:55 +02:00

33 lines
1.5 KiB
Markdown

# Changelog
## [2.6.0] - 2026-03-30
uGUI 2.6 is shipped alongside Unity 6000.6 as a [core package](https://docs.unity3d.com/Manual/pack-core.html).
### Added
- New Maximum Width and Height properties added to ILayoutElement.
- New Clamped FitMode added to ContentSizeFitter.
### Changed
- ContentSizeFitter's PreferredSize FitMode now respects Maximum Width and Height of ILayoutElement.
- GridLayoutGroup, VerticalLayoutGroup and HorizontalLayoutGroup calculate their maximum width and height based on their children's layout element properties.
### Added
- New SafeArea component that insets a RectTransform to respect the device's safe area. Supports per-edge control over which sides are inset, a configurable reference orientation so that edge assignments remain stable across device rotations, and a balance mode that symmetrically mirrors the inset on the opposite edge to keep the UI centered.
## [2.5.0] - 2026-02-27
uGUI 2.5 is shipped alongside Unity 6000.5 as a [core package](https://docs.unity3d.com/Manual/pack-core.html).
### Added
- New RaycastReceiver component that serves as an intractable area which is not rendered.
- GridLayoutGroup has 2 new read-only properties that expose the row & column counts after the layout is calculated.
### Changed
- Made the IsPressed and IsHighlighted methods public in the Selectable class.
- The CanvasGroup inspector now offers a slider for adjusting the alpha value.
## [2.0.0] - 2023-03-08
Merge of the com.unity.textmeshpro package.
## [1.0.0] - 2019-01-08
This is the first release of Unity UI as a built in package.