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2026-11-01 23:39:55 +02:00

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UI Text GameObjects

By default, a TextMesh Pro UI Text GameObject has the following components:

  • Rect Transform: Controls the GameObject's position and size on the canvas. For more information, see the Rect Transform documentation in the Unity Manual.

  • Canvas Renderer: Renders the GameObject on the canvas. For more information, see the Canvas Renderer documentation in the Unity Manual.

  • TextMeshPro - Text (UI): Contains the text to display, and the properties that control its appearance and behavior.

  • Material: A Unity material that uses one of the TextMesh Pro shaders to further control the text's appearance. For more information see the Shaders section.

Properties Overview

Example image

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