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2026-11-01 23:39:55 +02:00

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input-system-editor-features

Editor features

Use the Input System while developing in the Unity Editor—not only during Play mode in a built player.

Read input from custom Editor windows, stream touch and sensor data from a mobile device with Unity Remote, and trace or record how events flow through the system.

Topic Description
Read input in Editor Windows Read pen, keyboard, and other device input from EditorWindow code outside Play mode.
Use mobile device input in the Editor (Unity Remote) Stream mobile touch and sensor input into the Editor while in Play mode using the Unity Remote app.
See and record input event flow Trace and record events with InputEventTrace to inspect how input moves through the system.

Additional resources