23 lines
1.1 KiB
Markdown
23 lines
1.1 KiB
Markdown
---
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uid: input-system-user-management
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---
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# User management
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Assign input devices to individual players and react when devices connect or disconnect.
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The [`InputUser`](xref:UnityEngine.InputSystem.Users.InputUser) API supports local multiplayer, platform account features, and device pairing at a lower level than [Player Input](player-input-component.md). Use the topics below to create users, pair devices, and handle device loss—or start with [Player Input Manager](player-input-manager-component.md) for a higher-level workflow.
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| Topic | Description |
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| :--- | :--- |
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| **[About user management](about-user-management.md)** | Learn about user management in the Input System. |
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| **[Create a user paired with an input device](create-user-paired-with-input-device.md)** | Learn to pair users to devices. |
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| **[Handle loss of a device](handle-loss-of-device.md)** | Learn to monitor the device's connection. |
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## Additional resources
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- [Debug users and PlayerInput](debug-users-playerinput.md)
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- [The Player Input component](player-input-component.md)
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- [The Player Input Manager Component](player-input-manager-component.md)
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- [Device usages](device-usages.md)
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