33 lines
1.5 KiB
Markdown
33 lines
1.5 KiB
Markdown
# Changelog
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## [2.6.0] - 2026-03-30
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uGUI 2.6 is shipped alongside Unity 6000.6 as a [core package](https://docs.unity3d.com/Manual/pack-core.html).
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### Added
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- New Maximum Width and Height properties added to ILayoutElement.
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- New Clamped FitMode added to ContentSizeFitter.
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### Changed
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- ContentSizeFitter's PreferredSize FitMode now respects Maximum Width and Height of ILayoutElement.
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- GridLayoutGroup, VerticalLayoutGroup and HorizontalLayoutGroup calculate their maximum width and height based on their children's layout element properties.
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### Added
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- New SafeArea component that insets a RectTransform to respect the device's safe area. Supports per-edge control over which sides are inset, a configurable reference orientation so that edge assignments remain stable across device rotations, and a balance mode that symmetrically mirrors the inset on the opposite edge to keep the UI centered.
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## [2.5.0] - 2026-02-27
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uGUI 2.5 is shipped alongside Unity 6000.5 as a [core package](https://docs.unity3d.com/Manual/pack-core.html).
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### Added
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- New RaycastReceiver component that serves as an intractable area which is not rendered.
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- GridLayoutGroup has 2 new read-only properties that expose the row & column counts after the layout is calculated.
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### Changed
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- Made the IsPressed and IsHighlighted methods public in the Selectable class.
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- The CanvasGroup inspector now offers a slider for adjusting the alpha value.
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## [2.0.0] - 2023-03-08
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Merge of the com.unity.textmeshpro package.
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## [1.0.0] - 2019-01-08
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This is the first release of Unity UI as a built in package.
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