1.0 KiB
1.0 KiB
uid
| uid |
|---|
| input-system-multiplayer-event-system-component |
Multiplayer Event System component reference
Use the Multiplayer Event System component to configure input for a specific user in a multiplayer application.
| Property | Description |
|---|---|
| First Selected | Define which GameObject is selected first. |
| Send Navigation Events | Define whether the Event System should send navigation events such as move, submit, and cancel. |
| Drag Threshold | Define the soft area for dragging in pixels. |
| Player Root | Define which part of the hierarchy belongs to the current user. |
| Add Default Input Modules | Add the default Input System components to the same GameObject as this Multiplayer Event System component. |